AI Insights · Timothy · July 2021
Top 5 3D Realistic Games on Android in Slovakia - Q2 2021
Explore the performance trends of the top 5 3D realistic games on the Android platform in Slovakia during Q2 2021, including downloads, revenue, and active users.
In Q2 2021, the top 5 3D realistic games on the Android platform in Slovakia showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period based on data from Sensor Tower.
State of Survival: Zombie War from FunPlus International AG saw a gradual decline in weekly revenue, starting at around $15K at the end of March and dropping to approximately $7.3K by the end of June. Weekly downloads also decreased from 821 to 301 over the same period. Active users followed a similar downward trend, starting at 9.5K and ending at 7.6K.
PUBG MOBILE by Level Infinite experienced fluctuations in weekly revenue, peaking at $19.3K in mid-May before settling at around $6.3K by the end of June. Weekly downloads started at 1.1K at the end of March and dropped to 661 by the end of June. Active users remained relatively stable, hovering around 44K to 48K throughout the quarter.
World of Tanks Blitz from Wargaming Group had a notable increase in weekly revenue, starting at $6.9K and reaching up to $10.4K by the end of June. Downloads peaked at 2.3K in early May before decreasing to 988 by the end of the quarter. Active users showed a positive trend, increasing from 12.1K to 12.9K over the three months.
Call of Duty: Mobile Season 8 by Activision Publishing, Inc. exhibited a steady performance in weekly revenue, ranging from $3.2K to $8K throughout the quarter. Downloads were relatively stable, starting at 934 and ending at 534. The number of active users fluctuated slightly, starting at 17.1K and ending at 14.3K.
Fishing Clash: Sport Simulator by Ten Square Games showed a decline in weekly revenue, starting at $4K and dropping to around $3.4K by the end of June. Downloads started at 699 and decreased to 581. Active users showed a slight decline from 2.1K to 2K over the quarter.
For more detailed insights and data on these games, visit Sensor Tower.